For those who didn't follow my work during my 3-years studies, here's a summary of it with my demo reel 2010.
Affichage des articles dont le libellé est prise de vue réelle. Afficher tous les articles
Affichage des articles dont le libellé est prise de vue réelle. Afficher tous les articles
10/03/2011
07/10/2010
Off You Go teaser
Just come out of after effect, the "Off You Go" teaser is here!
Libellés :
3D,
3Ds max,
after effect,
animation,
prise de vue réelle
02/06/2010
Off You Go
Here's a post on our end of studies short-movie, a cross "reel shooting / 3D"; *our* being:
Jonathan Heilig (scenario, shooting, character design, skinning)
Anthony Boudimir (scenario, shooting, compositing, lightning, fx)
Antoine Gouy (2D concept, modeling, texturing, rendering, compositing)
Jonathan Heilig (scenario, shooting, character design, skinning)
Anthony Boudimir (scenario, shooting, compositing, lightning, fx)
Antoine Gouy (2D concept, modeling, texturing, rendering, compositing)
Audrey Petitjean (modeling, unwraping, rendering)
and myself (3D layout, skinning, animation)
The story of our character, played by Aurélien Portehaut ("Gauvin" in the Alexandre Astier's series "Kaamelott" ), consist in a rendez-vous with a pretty girl (played by Delphine Leputh).
Everything goes "normally" at the beginning (in reel shooting), but something is going to transform the appartment in a scary toon universe (in 3D) inspired by Tex Avery's or the Looney Toons...Here's a making-of a picture I made, with the help of Audrey Petitjean for the modeling: 1. the original shooting ; 2. validation of the modeling with an occlusion pass, 3. application of the textures, 4. lightning, 5. compositing + photoshoping, 6. integration of the character.

My "true" role in this short-movie is the animation, including the setup + skinning of the differents objects who will take care of our unfortunate hero. Here's some "anime-test" of certains objects, with some previews of the film.
Only two sequences...the price of exclusivity!
Libellés :
3D,
3Ds max,
animation,
photoshop,
prise de vue réelle
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